Apr 04, 2006, 05:05 AM // 05:05
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#1
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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Sundering; The Facts
Sundering - Effects on damage on different armor
Attacks done with a max damage, no +damage mod axe at 12 axe mastery.
With Sundering = 10% Sundering = 10 Strength = 10% Sundering
Without Sundering = 0 Strength
60 armor;
48 - critical hit without sundering
53 - critical hit with sundering
damage increase - ~10%
80 armor;
34 - critical hit without sundering
39 - critical hit with sundering
damage increase - ~15%
100 armor;
24 - critical hit without sundering
28 - critical hit with sundering
damage increase - ~17%
------------------------------------
Tests done on a 100 armor target
#1
in ten hits, the damage done was as follows
16, 15, 7, 15, 7, 6, 8, 9, 9, 24
total damage - 116
low - 6
high - 24 (critical)
average - 11.6
now if a Sundering (+10% chance 10%) Axe was used instead of a non-sundering:
say the sundering was on the low.
6*.17=1.02
so it would have hit for ~7 damage instead of 6, increasing the average by .1 (damge of 116 raised to 117, average of 11.6 raised to 11.7)
say the sundering was on the high.
24*.17=4.08
so it would have hit for ~28 damage instead of 24, increasing the average by .4 (116 to 120, 11.6 to 12)
say there were two sundering hits, one on the high and one on the low.
+5.1 damage (4.08+1.02), increasing the average by .5 (116 to 121, 11.6 to 12.1)
more trials to come, more trials on different armors to come
enjoy!
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Apr 04, 2006, 05:10 AM // 05:10
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#2
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Wouldn't a Candy Cane Axe provide more consistant damage?
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Apr 04, 2006, 05:14 AM // 05:14
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#3
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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Quote:
Originally Posted by Murder In China
Wouldn't a Candy Cane Axe provide more consistant damage?
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does it always hit for the same amount?
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Apr 04, 2006, 05:18 AM // 05:18
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#4
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Krytan Explorer
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If you want a damage mod, use a vampiric.
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Apr 04, 2006, 05:28 AM // 05:28
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#5
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Quote:
Originally Posted by Senator Tom
does it always hit for the same amount?
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10-10 Slashing Damage (No requirement needed.)
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Apr 04, 2006, 05:29 AM // 05:29
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#6
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Krytan Explorer
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It breaks down fairly easily. Sundering on first glance does 1% more damage on average, and after calculations it's actually about 1.9%. A vamp mod for swords and axes does +3 damage per hit. The only way that +1.9% damage would be greater than +3 damage is if you did 158+ damage for that hit, every hit.
Good luck with that.
Edit: http://www.fender.net/sunderingsucks.htm
Last edited by Rustjive; Apr 04, 2006 at 05:32 AM // 05:32..
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Apr 04, 2006, 05:35 AM // 05:35
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#7
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Krytan Explorer
Join Date: Oct 2005
Profession: W/Mo
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The fact is, sundering is not worth getting when it's max chance is 1 out of 10. Sell it to rich noobs.
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Apr 04, 2006, 01:30 PM // 13:30
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#8
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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Quote:
Originally Posted by Rustjive
It breaks down fairly easily. Sundering on first glance does 1% more damage on average, and after calculations it's actually about 1.9%. A vamp mod for swords and axes does +3 damage per hit. The only way that +1.9% damage would be greater than +3 damage is if you did 158+ damage for that hit, every hit.
Good luck with that.
Edit: http://www.fender.net/sunderingsucks.htm
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vampiric does more extra damage than a 10/10 sundering no doubt about it
Last edited by Senator Tom; Apr 04, 2006 at 01:32 PM // 13:32..
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Apr 04, 2006, 02:01 PM // 14:01
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#9
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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A Vampiric 1:1 would be better than a Sundering, goddamnit.
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Apr 04, 2006, 02:04 PM // 14:04
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#10
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Murder In China
10-10 Slashing Damage (No requirement needed.)
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Of course, there's still the Armor Penetration - Weapon Mastery argument thingy.
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Apr 04, 2006, 02:22 PM // 14:22
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#11
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Academy Page
Join Date: Mar 2006
Guild: Destiny Forsaken
Profession: Mo/W
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Erm, considering there's a 1 in 10 chance of the sundering actually coming into play, and you are testing over 10 hits whilst adding 2 (2 in 10 chance...) sundering hits for your calculations....isn't there a flaw here? +2.55 dmg over 10 shots perhaps? (on average, of course, sometimes 4.08, sometimes 1.02, usually in the middle).
2.55Dmg over 10 shots = poor. Not sure as I've only had a skim over it....ze boss is approaching. Nice read anyway.
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Apr 04, 2006, 02:49 PM // 14:49
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#12
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Blitzy
Erm, considering there's a 1 in 10 chance of the sundering actually coming into play, and you are testing over 10 hits whilst adding 2 (2 in 10 chance...) sundering hits for your calculations....isn't there a flaw here? +2.55 dmg over 10 shots perhaps? (on average, of course, sometimes 4.08, sometimes 1.02, usually in the middle).
2.55Dmg over 10 shots = poor. Not sure as I've only had a skim over it....ze boss is approaching. Nice read anyway.
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Which is why even the worst Vampiric mod can outdamage it.
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Apr 04, 2006, 03:18 PM // 15:18
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#13
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Achieving Deficiency [aD]
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Quote:
Originally Posted by Rustjive
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Off topic:
On that site it lists crit hit chance as 1.5 per attribute level (24 at lvl 16), is this accurate? I have the Spike damage calculator found on the community works forum and it lists crit rate as a flat 20% chance, which is correct?
On topic:
Yes, sundering sucks, in most cases it would be better to have an elemental prefix. I personally use either Zealous or Vampiric mods usually, depending on how energy dependent the build is. I have no idea why it is such a popular and expensive mod.
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Apr 04, 2006, 03:28 PM // 15:28
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#14
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Quote:
Originally Posted by LightningHell
Of course, there's still the Armor Penetration - Weapon Mastery argument thingy.
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If you use an attack skill.
Plus he didn't even place any points in Axe Mastery nor Strength. So there shouldn't be any armor penetration except when Sundering occurs.
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Apr 04, 2006, 03:30 PM // 15:30
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#15
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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z0mg stFu n00bs i uSe sUndaRng on mi cRistaline swrod and it pwns.
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Apr 04, 2006, 05:30 PM // 17:30
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#16
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare] | [Rare] Alliance
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Compare sundering vs vampiric with no fewer than 100 hits per single test. 10 hits is far from enough to draw conclusions on a 10% chance mod. Get back to us if you have the patience to test it. I tested Bone Minions' damage over 100 hits for 2 rounds....then I gave up.
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Apr 04, 2006, 05:43 PM // 17:43
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#17
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Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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Quote:
Originally Posted by Thock
I have no idea why it is such a popular and expensive mod.
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most just look for the bigger number imo... 10 is larger then 5 or 3 so it must be better right? also the fact that so many players don't know how to weild vamp weapons (don't like the degen... so they use mending or w/e... or they don't like to switch weapons out of battle...)
same goes with fort imo... they see 30 bigger then 5 and that's why fort is like 20x more expensive... even tho the two are pretty similar
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Apr 04, 2006, 06:28 PM // 18:28
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#18
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Lion's Arch Merchant
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30 health is way better, +5 armro is only good for warriors solo'ing pve
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Apr 04, 2006, 08:07 PM // 20:07
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#19
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Wilds Pathfinder
Join Date: Sep 2005
Location: Room V
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Having the extra health is better when dealing with conditions/degen. Why do you think people are still selling Victo's Bulwark at a high price?
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Apr 04, 2006, 10:55 PM // 22:55
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#20
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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Quote:
Originally Posted by Fungus Amongus
Compare sundering vs vampiric with no fewer than 100 hits per single test. 10 hits is far from enough to draw conclusions on a 10% chance mod. Get back to us if you have the patience to test it. I tested Bone Minions' damage over 100 hits for 2 rounds....then I gave up.
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Quote:
Originally Posted by Senator Tom
more trials to come
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didnt have much time last night
and also, this thread is about sundering, not sundering vs vampiric
Quote:
Originally Posted by Murder In China
Plus he didn't even place any points in Axe Mastery nor Strength.
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i had 12 in axe mastery, and would put 10 into strength when i wanted to see the damage with a 10% sundering
Last edited by Senator Tom; Apr 04, 2006 at 10:57 PM // 22:57..
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